Sunday 25 June 2017

Building - A Bretonnian Army Display Board




Bretonnian Display Board

The idea of this display board was to try to maximise the 'best' side of the Bretonnian models.  For these I think the best angle to view them at is actually from the side where you can get  a better view of the shields, barding and banners.



So with that in mind I opted for a long thing display board in separate parts that would join together to make one scene.



I imagined the Army marching through a town in all its splendour with pennants and banners blowing in the wind.   The bright colours of the Army contrasting with the drab colours of the Peasants houses and of course the hint of a castle wall.



I used my normal method of foam-core to construct the basic shapes and balsa wood to add details.






I made depressions for the movement trays to be fitted so as o keep the floor of the display level.



After under-coating in a dark chocolate brown I used creams and off-white paint from the local hardware shop to dry-brush the model.   
The wooden beams were painted with black ink from an Art store.




The subtle colours of the display board helped make the more vibrant colours of the figure stand out.










Sunday 18 June 2017

VSF - Floatwood Trees





Floatwood Trees




Floatwood trees are a species native to Mars which have been used for a multitude of purposes for aeons by the native Drune tribes. Their most famous use however is in the creation of the skyships of the Martian tribes, where their lighter than air properties combined with floatgas balloons (which give either lift or weight depending on heat) have enabled vast fleets of ships to be assembled by the natives.  







The plantation owners mainly use them however for their harvested sap, which is highly prized back on earth. One of the main considerations is making sure the trees stay anchored to the ground and it is not unusual to see entire floating islands of the things drifting in the air currents of mars..sometimes single trees..sometimes entire forests. They also form the main food supply of the Astral Archiuteuthis (space squid) who feed on their nectar and who have a strange symbiotic relation with the plants, though this has not been fully studied yet.







The last known picture of the Dread 33 'Frieda' before its demise in the 
'Battle of the Floatwood Archiapeligo Migration'





Part of the ill fated logging fleet of the Prussian Navy








Astral Archiuteuthis or more commonly known as space squid.





Despite being a relatively non threatening creature the Astral Archiuteuthis are one of the most terrifying creatures to inhabit Mars and have proven the demise of many Aeronef.

None more so then the destruction of the Tzars 3rd Imperial Russian Fleet which unfortunately found itself stuck between two herds of squid during mating season.












Sunday 11 June 2017

VSF - The Battle of Horst's Ferry





The Battle of Horst's Ferry.


Semaphore 21 stood beside the Mars Grand Trunk Canal at the town of Horst's Ferry. Rearing almost 200 feet into the air its vast bulk was covered with gears, lamps, cables and signalling devices, making it look a little like a Christmas tree during the day and a strange and ominous giant at night. The Drune called the Semaphore of the Royal Signal Corps 'Om - Nagi', which translates to 'silent watchers'.




The pre-dawn wind was blowing in chill across the plains from the low line of the Mephisto Hills to the west, making the tower creak and sway. Not that this troubled Signaller 'Java' Thwaites in the slightest as he sipped at his fourteenth cup of tea that evening as he stood watch. What did trouble him was that with the exception of the Trunk Canal stations 20 and 22 to either side of him there were now no lights to be seen from the west. Well, signal lights that were. Every few minutes the horizon would light up as guns rumbled many miles away. They grew louder as the wind picked up.

He heard the heavy footsteps on the ladder of signaller Toby. He'd just been despatched from central and was unused to the climb. He was puffed by the time he got to the top. "Sir, we've lost the last relay. Kitchener has fallen. That's as well as White Plains and Derby Canyon. There's nothing left between us and them now sir..."
"Sir...what now sir?"
His voice trailed off a bit as the fullness of this news sunk into his own brain. They stood in the darkness for a moment, the only sounds the rumble of artillery, the creaking of the tower and the sharp clink of bone china as signaller Thwaites set his cup onto his saucer.
"Corporal, there's always time for a cup of tea."



The first refugees started arriving just as the sun was rising. Firstly they came in steam driven vehicles....cars, lorries... wheelbarrows. The settlers, wide eyes and frightened children, wounded soldiers strapped to limbers and groaning whenever they hit a bump. Horsemen pulled carts and carriages loaded with worldly possessions. The ferry had been running to the far shore on half hourly intervals. Now it was down to ten minutes. The docks were a mess of soldiers without officers, children trying to find loved ones, noise, smoke and confusion.


There was the sudden and deafening sound of a Gatling gun being fired. Corporal Wellard of the Guards surveyed the scene from atop the roof of the 'Painted Lady' wharf inn and wondered what strange crime he had committed to be put in charge of this lot. Not being a man of a great many words, the Corporal stood atop the sandbag pile and at the two hundred faces looking up at him who were suddenly all attention. Heroic speeches failed him.
“Right you lot!” he yelled in his 'special occasions' voice.  “I know you are tired and I know you want to get on that boat but by crikey I can 'it every one of your God fearin' bonces from up 'ere with my mate Mr Gatlin...so get in line!!”


Finally the mob became a queue of some description, thanks mainly to a squadron of well-disciplined lancers who gently but forcefully herded the people.

Meanwhile Torvald Horst surveyed his domain. The float tree plantation had been built with the blood and sweat of his family for two generations and no-one was to take it from him. He loaded his 12 bore shotgun with pig-shot and looked at his men. "They don't take our land. You fight them for it boys. You fight them dirty. You fight them hard. And when they bear down on you, you look them in the eyes and you fight them some more". The float trees were glowing now as if on fire in the low rays of the sun. His men positioned themselves around the farm, raised the sights on their Mauser rifles and waited.


The last boatload departing, Captain Shamrock and his Drune crew have landed one last time to pick up the last defending soldiers.

But wait! Another large refugee convoy is approaching from the west! And hot on their tails seems to be the entire Prussian aerial Navy who are bombing them as they flee! Shall we leave them to their fate?  No sir..that is just not the done thing!



The lancers line up, the sunlight glinting on their steel tipped bamboo spears. And somewhere high up in Semaphore tower 21 was the sound of a kettle boiling...



   
The Prussians are carrying out lightning swift strikes all along the western edges of the British Martian Protectorate and have sent Queen Victoria's forces reeling back towards the capital, New Brighton. The Grand Martian Canal stands as a line of defence in the way of the Prussian advance but also threatens to cut off a great many refugees and retreating men as they desperately try and make their way back to new defensive positions. One ferry crossing point is at the hamlet of Horst's Ferry, a modest collection of buildings serving the ferry passengers and acting as a trading post, plus of course the two dozen or so floatwood plantation workers.

We chose to play on a 12 ft by 6ft table to allow the aerial component of the game a bit more freedom of movement...plus it was great fun to get so much terrain on one table!

The Forces;

British
20 of 1st Battalion Berkshires
20 of 35th Bombay Infantry
1 unit of 10 Bengal Lancers
12 Settlers led by the famous 'Horst' himself
3 Signallers manning the semaphore
22 non-combatant refugees
1 Gatling gun manned by 3 naval brigade crew
1 Small steam artillery piece
1 Large walker 'HMMS Elgar' with crew of 6 Navy
8 Crew aboard the paddle steamer 'Donegal Lady'

Prussians
3 Light to medium aerial navy attack craft, each containing Clanks with grenade launchers
1 Medium bomber aeronef
12 Prussian attack marines
60 ish (?) Infantry including regulars and Sea-battalion
2 Attack spider walkers with heavy Gatling Cannons.




The Prussian objective was primarily to destroy the ferry to cut off the escape route and secondly to try to destroy the semaphore tower to cut communications.  Their third objective was to create terror and panic by bombing the refugees.  For the British the objective was to hold the crossing until all refugees and troops could be evacuated.


The game began with the refugees coming onto the table and fleeing along the plantation road with all three aerial navy craft in hot pursuit. On the other table edge the first spider tank appeared with two formations of infantry.




The defenders were pretty well dug in behind barricades and sandbag defences, with several platoons broken down into smaller formations atop roofs, on terraces etc).   The settlers and Indian infantry held the right flank, the British regulars the centre and crossing point and the lancers had the left. The town was also partly defended from ground attack by a dry gully that ran down to the canal.


The aerial navy came on at a good rate of knots and the Bengal lancers rode out to meet them, perhaps hoping to do some damage by prodding their armoured hulls with their lances.... As they swept under the first craft they were met with grenades from above which instantly killed the leader! But leaderless they still rode on to where a unit of Sea-battalion were threatening to overtake the civilians, who had also taken casualties that turn from the bombing.


The next turn saw most of our ground forces biding their time as they closed to within range. The Lancers began to close with the Sea-battalion but alas took another pasting from above, this time losing three more horsemen.  However, they passed their morale and continued.  Hurrah!  Even better, one of the air navy failed it's sustain role and began to lose altitude alarmingly.



The refugees rolled well on their charges but took another four casualties to bombs before reaching the sandbag barricades which they started to leap over, disrupting the troops behind. HMMS Elgar finally managed to get a shot off at the first spider tank but missed the first of four times.  The Gatling guns finally opened up however and if doing little damage at least made the spider tank captain consider pausing just outside of short range until his supporting infantry caught up...a move that allowed me precious time to try to get those refugees on that boat!  The lancers at last clashed with the Sea-battalion; a mutually destructive move that saw three casualties a side and both units break.  The last two lancers didn't stop running until they were on the ferry!



A second failed sustain saw the first air navy ship plummet to the ground, decapitating a row of float trees whose tops strangely floated off into the ether.   However, the grenade launching clank and 'wind up' man survived and continues their pursuit of the refugees.




Things were finally hotting up with the ground troops, with two waves of Prussians attacking the farmhouse complex, where they found the natives very stubborn.


One sole rifleman took down four of the Prussians in hand to hand before finally being bludgeoned. Twice units of settlers broke but rallied and returned to the fight, even with the first spider tank bearing down and squashing a few.  One unit of Bombay infantry had moved up to assist them and just about managed to hold them off...until spider tank number 2 arrived!



Meanwhile back in the town the Berkshires atop the semaphore had a good clear shot at the second air navy ship as it came into range.


It was hit with small arms fire, Gatling gun and small cannon which caused it to lose steering control and crash into the ground, with most of the crew perishing in the ensuing fireball.



A great cheer went up from the defenders, only to be stifled as they saw the looming shape of the zeppelin bomber appear!




HMMS Elgar's crew had some luck with their Gatling gun (they had fired the RA crew by this point) in damaging the front weapon of the lead spider but disaster struck as their engine conked out!  Unable to use their main weapon, the crew valiantly swept the approaching Prussian units with their machine guns as behind them units began to fall back.


The last of the attack ships swept by the semaphore tower, small arms fire bouncing off it as it approached.   The British would have loved to have tried to board men by jumping off the semaphore tower into the hull but the movement dice didn't allow it!




However, the ship then landed just adjacent to the ferry ramp ready to disgorge hordes (well, a dozen or so) crack troops and a secretive agent!   The refugees who by this time had almost reached the ramp milled around in horror as they saw their escape route blocked and got in the way of the Berkshires and Bombay infantry trying to get to the ship, led by the Corporal astride a horse he'd 'borrowed'.




Meanwhile the bomber approached nearer as the Prussian infantry began their breakthrough with the second spider tank, and met the second line of defence at the rear of the ferry buildings. The Prussian assault troops leapt from their landed craft across the ramp, sweeping the ferry with flamethrowers that killed most of the crew, including Captain Shamrock. Luckily massed fire from a small unit of Indian infantry and the remaining crew killed enough of them to force their surrender. While they were taken prisoner and herded onto the boat (including the secret agent..) in front of an avalanche of refugees , soldiers and horses the remaining rear-guard poured everything they had at the bomber. "Java' Thwaites put down his cup for only the second time that morning and pulled his signalling pistol slowly from a pouch.




The bomber came closer and obviously was about to ram as he fired into the ship, his phosphor flare setting two crew alight but alas not saving Semaphore tower 21, which with the great noise of tearing steel girders and splintering wood fell sideways over into the canal. The falling wreckage killing a number of the remaining rear-guard as they fled, firing over their shoulders.




  
The last of the refugees aboard and as many of the soldiers who could get to the ship in time, the ferry departed intact. None of the settlers had survived the assault and the Indians had been quite hard hit too. None of the naval brigade managed to escape, as HMMS Elgar and the first Spider mutually destroyed each other.




However, climbing aboard the ferry having survived a tremendous dive into the canal was signaller Thwaites, still clutching his best china cup. He had however lost the matching saucer...so the gloves were really off now.






Outcome?  Well a draw I suppose.  The Prussians got to destroy the tower and caused a good deal of terror but the majority of the refugees and soldiers escaped, along with some very valuable prisoners.   It was great fun to finally get some aerial ships going as well as cavalry as it really moved the game along quickly and presented many new angles of attack (and considerations for defence). It was really hard getting the balance of forces right for this one with the Prussian side having a lot of armour and air ability and the Brits having a lot of well dug in rifles. These certainly stopped the Prussian infantry pretty well but were fairly powerless with the big beasties...probably just how it should have been.