Faustus Furius
Faustus Furius, the fast and furious tongue in cheek table-top racing game based very loosely around the chariot races of the ancient world and adaptable to any racing situation. Or so it says on the back of the book.
Designed for 2-8 participants, it allows players to pit chariots from any culture or period against one another in a no-holds-barred race to fame and glory.
Well doesn't that just sound like a simple fun game?
It could be just the ticket for casual games that anyone can join at short notice. Perfect for a club open day perhaps?
So, flicking through the book, let's see what we need to play.
- A few Chariots. (4-8 should be sufficient)
- A counter for each chariot to act as a crash marker.
- Four D6. 2 of one colour and 2 of another.
- Three fixed length measuring sticks.
- 6mm Models need 50mm, 80mm and 120mm sticks.
- 10-20mm Models need 75mm, 120mm and 180mm sticks
- Larger scale models need 100mm, 160mm and 240mm sticks.
- A flat surface.
- 6mm Models minimum track size 60cm x 30cm
- 10-20mm Models minimum track size 90cm x 45cm
- Larger scale models minimum track size 120cm x 60cm
- A marker to act as a turning point. A flag, rock counter etc will be sufficient.
The track. At the most basic, ancient racetracks included a starting line and a turning point. The earliest written account of a chariot race occurs in Homers Iliad where the charioteers at the funeral games of Patroklos had to complete a single lap of a course that ran from the starting line and back around the stump of a dead tree.
Well that all seems very doable.
And there you have it. A fully finished project!
Of course, I'm kidding.
Although this really is all you need to play this game, I am pretty sure I can completely overdo it to some ludicrous scale way above what it needs to be.
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